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[Chat(Android)] What is happening with my Abyss Demon?

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#1
Posted on 7/14/17 11:23:53 AM | Show thread starter's posts only
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#2
Posted on 7/14/17 1:03:39 PM | Show thread starter's posts only

Not only abby's but wolf too. They're not continuously attack on enemy town hall, seems walking seek targets every several attack, even there is no enemy left.

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#3
Posted on 7/14/17 6:20:01 PM | Show thread starter's posts only

All my melee heros do the same thing.. It's a bug since the new update. They hit once then reposition to hit again n its annoying af

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#4
Posted on 7/14/17 6:55:08 PM | Show thread starter's posts only

Have you contacted live support? I really think this should get fixed.

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#5
Posted on 7/14/17 9:22:36 PM | Show thread starter's posts only

Its happing with me too!!

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#6
Posted on 7/15/17 4:23:58 AM | Show thread starter's posts only

same thing happens with arcane caster in battle square

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#7
Posted on 7/15/17 10:56:09 PM | Show thread starter's posts only

happens to my abyss too.  heck my abyss attacks really slow for some reason as well.

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#8
Posted on 7/16/17 6:54:37 AM | Show thread starter's posts only

I noticied a same behavior on TXShaman with Bullhead in his aid.

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#9
Posted on 7/16/17 10:47:42 AM | Show thread starter's posts only

I have extensively tested what is currently going on, and it doesn't seem to happen just with specific heroes. Not even heroes in general are affected:

* All heroes from all classes (normal, uncommon, rare and epic) and all levels
* All mercenaries along with all mercenary types
* All summons: Bsk guards, Cdb summons, Chiron's summons, etc
* Bastion and its side heroes

Symptons include but are not limited to:

- All affected listed above trying to retarget after every strike
- All affected listed above dancing around buildings and walls
- I've only seen Abyss Demon doing this so far, but: running to the other side of the map to destroy a wall, then running back to the original target
- Heroes running around several buildings at once while retargetting
- Heroes completely stopping near a wall or other structure
- Heroes retargetting a different building while the original target is not yet down
- Heroes completely ignoring the optimal path (a broken down wall) just to attack it from the rear


Best advice at this point is to try skipping the update as this is 100% certainly caused by this update. I do not experience any of the above problems with my phone, which is still sitting on V1.0.234 Android, while I am experiencing this on my Pc which is at V1.0.235

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The apprentice turns against his master
#10
Posted on 7/16/17 2:30:23 PM | Show thread starter's posts only

My toxic shaman started his polka dance once i've been attacking a guild boss with a bullhead as an aid under him. Once I removed bullhead everything goes smooth as usual. Guildboss attack is a quite straightforward with certain-given preconditions so IGG should test it well all hereos, aids in that conditions. Hope they gona be find the issue and fix it.

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